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Your proposal doesn’t make sense at all. There should be no regular version of Blender 3.0.x. If something is a regular update, it should just be released like blender usually does. Because as long as someone is using Blender 2.50, there are going to be problems with Blender 3.0.x. It just makes sense to have a single, stable version of Blender. This way, people with regular Blender releases aren’t forced to update to Blender 3.0.x if they don’t want to.
If 2.50 is staying, then I would prefer the previous release path (2012.3). It gives a closer release to the current stable version. It also allows the Blender 3.0 users to still use 3.0 with 2.50. And those who need LTS version will still have one. The difference is that 2.50 is a separate version not tied to any of the release versions. This would be huge for the LTS release as it would allow a release at any time without ever having to worry about people using Blender 2.50.
Its not my thing. I dont like it. But its a lot simpler than the current numbering system.
Blender is currently in the second half of the 2nd beta version. It only recently started to see testing from people. Apart from the regular Blender users, more and more people are looking at the 3D editing suite.
A first level of testing has been running for more than 2 years now.
Furthermore, there is no longer a need to focus the development energies on testing the software as much as they did. Now, focus is shifting to the development phase. While the beta version 2 testing will continue as normal, the following was the agreed-upon schedule:
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The update schedule of the Blender Foundation is based on a yearly release. This is not great for software like Blender where the developers need to plan ahead more. To be able to plan ahead makes the developers, testers, and users of Blender much better off.
If Blender releases the first LTS release at the end of the year, theres a nearly 50 percent chance its the last LTS release of Blender. This means that many users may not get the next LTS release at all. Users end up with a ton of software updates for the next years of their own hardware, which is not supported as they run the older software. Users never know if its the last year of support for their older system because of the small window for LTS releases.
Trying to change the numbering of blender isnt the best solution.If you look into the blender history and the nature of blender.It didnt get that much upgrades since blender 1.
Fortunatly blender got some great upgrades in the prupose for blender.It was an in house design tool when blender version was still in 3.0.
The last updates were with 3.2 in 2011.It is still the most lightweight version of blender to creat 3d models.Or video that needs the interactive tools in blender.Or voice animation software and many others.That is why I say blender would be 3.0 or earlier if you looking for more platforms.
I don’t know what you mean. Blender is designed to be able to use more than one material.
In that scenario, you can even have different colors and materials on different faces. You can assign different diffuse, albedo or emissive lighting in each vertex group. You can even have different materials on different faces.
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What is Blender 3D 3.2.1?
One of the more important features of the 3.2 release is that it is an LTS release. This means that version of Blender will be supported for a period of five years, with twice-a-year releases (4.0 and 4.5). So the 4.2, 4.6, and 4.8 releases will also be LTS releases.
In the 3.2 release, Blender gained a new power in form of voxel remeshing, allowing you to smoothly deform the mesh to create new forms. In addition, a geometry node was added that can help you create a lot of geometry from a selection of points. Also, you can now add selected elements to a collection. This comes very handy when, for instance, you have a collection of walls with a selection around them all, and you want to extrude them together to create a ramp.
After this release, if you update Blender, you should always use the ‘Update to 3.2.1’ button in the update manager window rather than upgrading directly to 3.2.1. When a new release is ready, it will be automatically offered for update through Update Manager; you will not need to download it manually.
The advantage is that you’ll get three years of bug fixes and security updates at no extra cost. It also means that, when this version of Blender is released in April (it will be open to the public next month), it will be fully stable, and you’ll be able to download it and continue development right away without worrying about bug fixes.
The future for Blender will be a very long road.. That is where the revolution in Blender will come from. The development would have a bigger impact of the one of IDML, the animation suite. We could make it a part of Blender as a year after year. This is not a bad prospect for a good animation system for Blender. We have problems with good motion design. A good tool can solve this, that would be a game changer for Blender if we can make it happen, just like what Massively Multiplayer Online Role-Playing Games are for the computer game industry..
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Blender 3D 3.2.1 System Requirements
- 64 bit (AMD or Intel)
- 2.50 GHz or higher
- 1 GB RAM or higher
- Windows XP, Vista, Windows 7, Windows 8, and Windows 8.1.
- Blender 2.50 or higher
- 7GB HD space
- Please note: if you’re using a dual-core processor, you can run Blender in a virtual machine if that helps. It may, however, strain your machine.
Blender 3D 3.2.1 Features
- For Windows
- For Linux
- For Mac OSX
- For maxon .
- OSVR integration
- New Windows User Interface (UI)
- New Blender File format:
Blender 3D 3.2.1 Lifetime Patch Key
Blender 3D 3.2.1 Pro Version Number